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Know your Role!

There are tons of different types of guilds. Recently, my guild’s role came into question from some of its members. Several members were upset that we don’t ever get any good raid groups together, or plan for anything that’s a guild only run. At this I scolded “Read our Rules Page!”

Our guild is a self-proclaimed “Family Oriented/Social” guild. Our focus is to have fun and chat. That’s it. If a raid happens: Great! If not: So?

That being said, it brought to my attention that, no matter how many times you ask people to do it, its rare for guildies to actually go and check out any webpage that you might have put together. Because of this in-guild lethargy, many might be surprised when you say “Stop the chatter, we’re trying to PVP here!” or “Stopest Thou Chatter-est! We’re Attempting to RP here…est!”

So here’s a memo: Remind your guildies your guild’s role.

If you want, you can use this example I used:

Guilds are like towns, in which different job opportunities are available. If you come to my town, you’ll find a social type of job opportunity. But if you go to monsterjobs.com and find that a better job is being offered from some PVP or Raiding town, we aren’t going to chase you to the gates with pitchforks. Instead, we’ll wish you luck, and keep the phone lines clear for when you wanna call and catch up on old times, or maybe for when you need some folks for a PUG.

My guild isn’t a prison that you have to stay in until you die. My guild’s a home. Sooner or later, all the little birdies leave the nest.

-Davlin

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Hey all, here’s a guest blog post from that goof over at Blogger (80 Elite). Enjoy!

Hey Davlin. I read your latest post on the role one played vs. the role one plays now and I wanted to put my own two cents in.

As I play on multiple characters, I feel it is only worthy to mention both of them. Kateff; a level 72 Hunter and Furyen; a level 72 Druid.  Before patch 3.0.2 Kateff’s role was DPS/CC. With Classic content, I found that Kateff would be used as a light CC and high DPS. Classic Dungeons contained many 4-5 sized mobs and just to make things a little easier on everyone, a Freezing Trap was laid down and I wold end up pulling the baddie to me and shwaan. Frozen baddie.  The major thing I as Kateff did in Classic WoW was to actually pull mobs to the party. As a ranged DPS that did lower damage (lower damage = lower aggro) it was the hunter that pulled that hard to get to mob not the mage.  As alliance, shamans did not exist as of yet and 90% of priests were spec’d holy. When it came to Druids back then….they were pretty secluded. Guess most were still sleeping the Emerald Dream. SO, as there was actual popularity for Hunters back then, they were wanted all the time. As Burning Crusade came out though, the huntard initiative was created. Hunters popularity dropped like a bag of dead murlocs…  It was the mage that became the preferred ranged DPSer and it came to be that the Warrior pull rose to almost full activity. Do not get me wrong here, Hunters didn’t just disappear.  They were still used as CCers and DPSers. But their main role was to do some CCing. Nothing beats a Freezing trap for 27 sec if specd Survival. Readiness was fantastic as you could continuously trap two baddies or forever trap one baddie.  Or as Davlin has stated, if you were an engineer you “could” trap around 6 maybe 7 mobs if you knew how to correctly. As it stood, Kateff had no engineering, and could trap two baddies, wryven sting another, and kite a fourth. That is four baddies out of the fight for crucial seconds. When patch 3.0.2 came out, Kateff switched to Beast Mastery due to the trees being switched and plundered. As a beginning Beast Master, Kateff looked forward to the prospect of new pets and abilities. It was time to get back to the hunter’s roots as a DPS pet handler. And it was in WotlK that Kateff was able to do this. In WotlK, the role of the hunter has yet again changed. They are their as a main DPS…yes a MAIN DPS.  Even though they are getting nerfed soon, hunters are high damage dealers now with a 6th party member to assist in the blood letting. As I have not ran too much with Kateff in Northrend my analysis ends here.

Furyen was a Restoration Druid throughout Classic and Burning Crusade. As of WotlK, he has specd to Balance to level faster.  When he reaches 80 or close to it, he will regain his tree form as I have noticed Druid healers being a HUGE favorite here in Northrend.  Classic WoW it was Priests, Burning Crusade it was Priest and Paladins, Wotlk I see the Druid. Once ridiculed for main healing, the druid (in capable hands) can heal just as effectively as any other healer. In BC, druids were used a lot just for their Battle Rez. A demoralizing and ridiculing position to fill, but as demand calls supply must answer.  Now that Entangling Roots can be cast inside, Druids can be an effective CCer also. Along with hibernate for beasts and dragon. Effective but not highly wanted.

I know I wrote tons more for Kateff than Furyen, but as I had played Kateff for longer I had more to say. Furyen was always a healer and always will be in heart. He is just taking a breather to laser beam his enemies to death.

Have a good one Davlin. May the hunt be prosperous for you.
Kateff, Furyen, Nexultor

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Know your role!

Since my first days running ZF in Tanaris, back before I went to counseling and became a reformed huntard (I used to wear shammy gear and thought professions made no sense), I’ve found that my roles while always the same in an instance, have shifted from instance to instance as well. As a hunter, I’m always the “Heavy Sustained DPS” guy, but versatility is key to any survival situation, and my roles have found themselves shifting.

Most recently, I’ve found my roles being thrown for a loop in the Heroic Dungeons in Northrend.

Aside from DPS, my basic role, assigned by myself, and usually accepted graciously by the target, is “Protect the Healer.” Before Northrend, back when Furyen the Resto Druid of Doom was our healer, this consisted of some form of crowd control, usually a Freezing Trap, that he’d stand on and if any one mob broke off, BAM, instant karma. Of course, I was also a Survival Specced hunter back then, priding myself on my ability (thanks to Readiness being in the Survival tree as well as being an engineer with a Net-O-Matic Projector and having Wryven Sting) to crowd control 7 mobs at least. I was an angel of CC. Ahh…bask in the glory of former days past…

/bask

Anywho, the patch 3.0.2 came out. Easily this patch could be called the “Hunters Get Awesomer” Patch, leading to the respec’s and moving Readiness to the Marksman tree. Yeah, to say the least, I got bummed. I started reading up, found Bigredkitty, and he sold me on being a Beast Mastery Hunter, and I’m proud of the choice (it was always trapping or my pet, they took away my ability to CC 7 trash at once, so Pet became priority). Along with said patch, came Wrath, about a month later, and with it, dungeons of crazy mechanics. (As well as the Resto Druid Zaralin coming into her own).

So we run into Caverns of Time, and there are thousands of dead guys. Everywhere. I can’t use a freezing trap to protect the healer. What do I do? I panic. Yeah, they are just little guys, but they are hitting my healer, and I can’t freeze them. So I cover my eyes with one hand, reach into my bag and grab the first thing I touch. An explosive trap.

To my shock and surprise, it works, killing all the little guys, but it even goes as for to go one better. If my tank lost any aggro, and the healer managed to pick it up, they’d run at her (Poor Zaralin) and they would roar and slobber and get almost to her when an explosive trap would catch them in the face. They would then stop…freak out even more, and redirect their attentions towards me. While yes, I’m only a mail wearer, and stamina has never been my strong suit, I do have a ton more armor than Zaralin, silly resto druid. So, I’ll either throw on Misdirect or kite the jerk back to the tank. I’ve never been happier with the results. (as a sidenote in reference to patch 3.0.2, with the changes being made in the PTR to Deterrence now being able to parry and dodge 100% of attacks for a limited amount of time, how much stamina you have will matter little when conducting this maneuver)

As a result of this, I’ve come to start using explosive trap in such a manner on many occasions that involve multiple mobs that might swarm the healer. Yeah, I might pull way too much down on myself, but it saves the healer long enough for the tank to pick back up aggro.

What can I say? If you ain’t got healz, you ain’t got win.

Another example of a role shift comes in the form of Drak’Tharon Keep. This one makes me almost cry and rejoice at the same time. This role makes my job of protecting the healer impossible, but not fulfilling this role means healer dies. The role is to collect the baddies that come running down the stairs to help the big ole troll boss. You know the ones, they get there, die easily and then explode, killing everyone. Well, my newest role has been to set traps and volley the stairs in between blasting the big troll punk. I consider it a new role, because it involves me protecting the whole group and trying to shoot the boss at the same time. What can I say? I’m talented.

What I guess that I’m trying to say is that Wrath, obviously, changed game play by altering the repetitive role and making the situations more detrimental to how you’ll play your character. I love my new roles, they involve more concentration and thinking outside of the box, and at the same time, they haven’t changed. I still, protect my healer and I still put out insane amounts of Sustainable DPS.

Time for another Call out! How has your role changed since you’ve installed Wrath? Other than something as simple as “I changed specs.” I’d love to hear stories about how you were running into an instance to dps, but now you’re all about picking flowers or something like that. Or maybe how you’ve specced for a specific resistance type. There is a ton of frost gear out there now. Send me an email at davlinrocks at yahoo.com

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